A rant on the warrior code by Firefall

Firefall shares their opinions on the Warrior Code.

Official art by Wayne McLoughlin

FYI: This was written last year but I only thought to post it right now, I did it as a free write at school

Code 1: Defend your Clan, even with your life. You may have friendships with cats from other Clans, but your loyalty must remain to your Clan.
I don’t get the point of this one. You should be able to have friends everywhere and not have to fight!
Code 2: Do not hunt or trespass on another Clan’s territory.
Cats should be able to hunt wherever they want to hunt. No limits. Alright, sure, Dappletail and White-eye almost died.
Code 3: Elders and kits must be fed before apprentices and warriors.
I agree that kits must be fed first, but the elders. The elders just sit around doing nothing.
Code 4: Prey is killed only to be eaten. Give thanks to StarClan for its life.
This is like, the only code I believe in. You should not kill prey for fun! Especially during winter, because there is barely any prey.
Code 5: A kit must be at least six moons old to become an apprentice.
Alright, I believe this one too. Kits are fragile, they need to grow. I thank Daisytail and Oakleaf. Brokenstar should not have made kits apprentices. Badgerpaw was only 3 moons old, and he died during training.
Code 6: Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.
This is pointless. Who would do that? In winter, that is pure torture. Some of the warriors of WindClan were mouse-brains, though. Thank Meadowpelt and Troutstar for finally knocking some sense into those warriors.
Code 7: A cat cannot be made deputy without having mentored at least one apprentice.
This is just..smart. Deputies and leaders are the mentors to the Clan. Acorntail was not the smartest deputy though. He was right to ask for an apprentice.
Code 8: The deputy will become Clan leader when the leader dies or retires.
Alright, this should be a natural rule. This should always be the way, it always has been. Mothpelt was dumb. The DEFINITION of deputy basically means that!
Code 9: After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.
What a chaotic mess Brightwhisker made. ShadowClan must have had a bad time.
Code 10: A gathering of all Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting among Clans at this time.
If the Clans had a massacre at a Gathering, who will attend the next? I agree that Clans should not fight at this time. StarClan will not be happy.
Code 11: Boundaries must be checked and marked daily. Challenge all trespassing cats.
See Code 2. NO LIMITS!
Code 12: No warrior may neglect a kit in pain or in danger, even if that kit is from a different Clan.
Hollyflower was smart to save the ThunderClan kit from a fox, but it was Tigerstar Sr.
Code 13: The word of the Clan leader is the warrior code.
This is the warrior code. Not the leader’s word. That is the entire point of this.
Code 14: An honorable warrior does not need to kill other cats to win his or her battles, unless they are outside the warrior code or it is necessary for self-defense.
Poor Spottedpaw. He did not need to die. Cats cannot just kill like that. Cats can injure, but should never kill.
Code 15: A warrior rejects the soft life of a kittypet.
Pinestar. *shakes head*. He became a kittypet. (Sort of). Sure, Firestar started as a kittypet. But that does not mean you always are one.
Hope you enjoyed!

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    • I personally kind of agree with this opinion for 3, but for another reasons. First cats to be fed should be kits, queens and apprentices. Kits are the youngest, queens are after or before childbirth and they need care, and apprentices are young and they have a training to complete. Look, usually when a family is eating something, the kids/teenagers are asked to eat first because right now they need the most food. Meanwhile elders should eat shortly after, to honor the old warriors, (and disabled elders should be the first out of the elders to eat), but not the first of all, because they don’t always need food this much. Some elders were in a good state and still had energy, like Mumblefoot and Mousefur, some even hunted, and still prey was given to them instead of kits and apprentices because tradition. And well… They are elders. They should be respected, yes. I know, I’m goin’ to sound brutal now. But they often die anyway, especially in leaf-bare, though the prey was given to them instead of the young cats who actually need it a lot. They should be fed before warriors, but after cats living in the nursery and the apprentices. If anyone has to die during the hard times, it’s better for it to be an old cat than a young cat who can grow and serve the clan. And a strong apprentice will catch more prey for the old ones. Elders should be taken care of, but fed third in my opinion. Nursery, apprentices, elders.

  • I do think that some pointless ones should be changed, like med cats not having kits, but some are important. All should be tweaked, but some should stay.

    • I get the thought process but look what happened to poor Moth Flight. (Also spoilers for Moth Flight’s Vision) like she was always scared that her kits were in danger (which I totally get) and she pretty much abandoned her job so she could check on them. She realized that having kits was a mistake, and she actually GAVE HER KIDS AWAY so that she could focus on her job. I’m like that’s some serious dedication. In summary Moth Flight made the rule so that the meds wouldn’t be distracted, because if they were cats could die. Overall, kinda smart but also kinda sad cause they just be lonely forever.

  • great article firefall! i disagree on codes 1, 2, and 11 though, cats are very territorial and i feel like people expect too much peace from them. also, code 6 is just age-old tradition to me, and i don’t think it should be changed. still though, i agree with most of your points!

  • Nice article! I still disagree with almost everything, though. For Number One & Number Two & Number Eleven, you said that warriors should be able to make friends everywhere and not have to fight, and that they should be able to hunt anywhere they want, and that they should have no limits. Well, if you say it this way, then what’s the point of having a warrior code, if no one is going to follow it and everyone can just have “no limits”? You can’t have a law if no one is going to follow it. Also, what’s the point of being in a Clan if all your Clanmates are loyal to different Clans? Plus, what’s the point of training an apprentice to learn how to fight if everything is peaceful and no one needs to fight? What’s the point of having territories is you can just cross over territories without any challenge or any punishment? Now, switch it the other way, as though your territory is being crossed. So, the new question is, what’s the point of having a territory if you just let cats from other Clans cross your boundary without any punishment or even a challenge? Okay, so the biggest question is… what’s the point of being a warrior, if you don’t have any truly loyal Clanmates, if you don’t have the need to fight, and if you don’t have any boundaries or a territory to protect? What’s the point of even having Clans, if everyone is just loyal to another, different Clan? ~ Cloudy

  • This was interesting, but if there were no boundaries on prey hunting or territory, there wouldn’t really BE any clans, just one probably.

    • Which, as we all know, is a recipe for disaster. (Cough, Tigerclan, cough)

  • Code 1: I disagree with your statement Firefall
    Code 2: I disagree with your statement Firefall
    Code 3: I disagree with your statement Firefall
    Code 4: I agree with your statement Firefall
    Code 5: I agree with your statement Firefall
    Code 6: I disagree with your statement Firefall
    Code 7: I agree with your statement Firefall
    Code 8: I agree with your statement Firefall
    Code 9: I agree with your statement Firefall
    Code 10: I agree with your statement Firefall
    Code 11: I disagree with your statement Firefall
    Code 12: I agree with this code
    Code 13: I disagree with this code
    Code 14: I agree with your statement Firefall
    Code 15:I agree with this code

  • Code 1:
    Sort of disagree. They didn’t say you can’t have friends, just that it’s a warning to not feet too attached bc you might have to fight them, because you’re loyalty should lie with your clans, and you could endanger a clan mate if you are Hesitant to attack,
    Code 2:
    Cats are territorial. You’re asking too much. Besides, that would make the point of clans nonexistent.
    Code 3:
    Blossompaw spoke my mind.
    Code 4.
    Agree with you
    Code 5:
    Code six
    It’s kind of tradition.
    Code seven
    Code eight
    Code nine
    Agree. You need someone to organize patrols and stuff, as well as a safety measure for a situation like brightwhisker
    Code ten
    Code eleven
    See blossompaws response
    Code twelve
    Agree. Kits are helpless, and even if the kit will grow to be evil, you don’t know and you should still save them.
    Code thirteen
    Agree, if two thirds of the senior warriors disagree with the leader, then the leader should be overruled.
    Code 14

    • I agree on most of these, but how does what blossompaw said connect to code 11? She was talking about 3, while 11 is very similar to 2. I also want to say that, yes, the 13th code was a bit wrong, I mean, cuz what if your leader is Tigerstar Sr.? Just saying.


      Also, there’s a new code, (16, obviously) that Bramblestar made in his super edition, which I have nothing to argue about, but just wanted to say because I thought it needed to be included.

    • Yes, he did die in a battle, and technically, he died as an apprentice, but his mentor let him choose his warrior name right before he died. Also, fun fact: [I think most people know this though (;] “fang” was the suffix that Badgerfang/Badgerpaw’s mentor had. So he basically really liked his mentor to do that.

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